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Newswire

Tops In 2008 Top Game Consoles, PC And Mobile Games

Media | 12-17-2008
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Nielsen has issued a year-end look at the most popular trends among Americans during 2008, covering everything from the top TV programs to the most popular consumer packaged goods.

Sony's Playstation 2 was the top game console of 2008, claiming 31.7% of all measured console minutes, according to Nielsen.  The Xbox 360 and Wii ranked second and third, respectively, with 17.2% and 13.4% of all usage minutes between January and October of this year.

Blizzard Entertainment's "World of Warcraft" was the most popular PC game title of the year, drawing an average of 0.723% of all PC gamers per minute between January and October 2008.

Among mobile gamers, "Tetris" was the top game for Q3 2008, in terms of share of revenue. 

Top 10 PC Game Titles: U.S.

RankGame TitlePublisherAU%Average Minutes

Played Per Week

1World of WarcraftBlizzard Entertainment0.723%671
2Call of Duty 4: Modern WarfareActivision0.163%403
3Halo: Combat EvolvedMicrosoft Game Studios0.092%295
4Sims, TheElectronic Arts Inc.0.09%213
5Sims 2, TheElectronic Arts Inc.0.086%291
6RuneScapeJagex Ltd.0.084%451
7Diablo IIBlizzard Entertainment0.065%313
8Team Fortress 2Valve0.063%371
9Counter-StrikeSierra Studios0.062%282
10Counter-Strike: SourceValve0.061%426
Source:  The Nielsen Company (January - October 2008).

Note: AU% is the percent of PC Gamers playing title in the average minute.

Top 10 Mobile Games By Revenue Share: U.S. - Q3 2008

RankGameShare of Revenue
1Tetris7.0%
2Bejeweled4.0%
3Guitar Hero III3.6%
4Wheel of Fortune2.6%
5PAC-MAN2.5%
6The Oregon Trail1.9%
7Ms. PAC-MAN1.7%
8Are You Smarter Than A 5th Grader?1.6%
8Tetris Mania1.6%
9Surviving High School1.2%
Source: The Nielsen Company (July - September 2008).
"Note: Data is based on carrier-billed revenue at the top four U.S. carriers.  Data includes post-paid, personally liable lines only."

Top Video Game Consoles By Usage

RankConsoleUsage Minutes %
1PlayStation 231.7
2Xbox 36017.2
3Wii13.4
4Xbox9.7
5PlayStation 37.3
6GameCube4.6
7Other16.2
Source:  The Nielsen Company (January - October 2008).

Note:  Usage Minutes % is the percent of all measured console minutes.  "Other" consists of any other console systems found in the home.

View the press release.

Read coverage of Nielsen's findings in Forbes.

Relive the greatest hits of 2008 -- stay tuned on Nielsen Wire for more Tops In 2008 coverage.

Look ahead to the new year with Nielsen Wire's 2009 Industry Outlook series.

Tagged:  VIDEO GAMES
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